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The Fisherman of Pern are so much more than what their title suggests. Though they do indeed supply the holds, halls, and weyrs with aquatic delights, they are also responsible for many of the maps and star charts that are available. With their help in exploration, the planet of Pern has become less of a mystery.

Name: Fisher Hall

Current Craftmaster: (Open)

Colors: Sea-Blue

Purpose: This Tillek-based craft comprises several specialties under the tutlege of he Masterfisher. Under the Masterfisher there are Master captains and Mastercraftsmen; and under them are the captains, who rate their journeyman seamen according to tradition: seaman able-bodied, second mate, first mate. Apprentices act as cabin boys and lure tiers.

Shipbuilding includes construction and maintenance of boats, improvements on lines and sheets, and learning to choose materials for sails. Seamanship also involves basic navigation, understanding of the wind and sea currents, and the study of individual coastlines, underwater reefs in southern waters, and navigable rivers. Journeymen are taught to make maps of the generally accepted trade routes and the locations of the moorings best sheltered from the wind. Chart making is a precise craft, and only those who have fair hands as copyists are trusted to make charts, since many men's lives will depend on them.

Very accurate charts have been handed down to the Fishercraft from their remote ancestors. Modern seamen have ceased to wonder how the Archive charts of the coastal waters are so incredibly accurate and detailed, and are just grateful that they are so. The knowledge that these are original fax pictures taken by the atmospheric probes has been lost since Moreta's day, when the Masterfisher succumbed to the plague, as did so many of his crafters. All that an apprentice today knows is that he had better copy those charts correctly.Any sea captain will want to have charts with him of his own copying, and keeps archives of sailing dates and cargo carried on board his ship.

It is easy to learn the basics of fishing. Apprentices start off tying lures, coiling ropes, scrubbing and polishing ship's wood and brass, and repairing nets. The journeymen do most of the actual work of fishing aboard a boat. They set the nets and haul in the catch, and both journeymen and their apprentices have the messy job of cleaning the fish. A Masterfisher knows how to judge where and when a good run of fish will appear, and will captain a crew to go and bring in the catch. All year round the women, children, and apprentices dry fish to store for use over the long, cold winter.

The personality of each man working on a ship needs to dovetail as well with his mates' as his skill does, for the crew that builds a ship usually sails her as well. This way, the crew know the ship, every ring, spar, and board of her, before she hits the water, saving precious sevendays that would otherwise be spent learning the vessel and her quirks. Their own lives thus depend upon their own work.

Location: Tillek Hold


Information curtesy of the Dragonlover's Guide to Pern


The Halls RPG

All references to worlds and characters based on Anne McCaffrey's fiction are copyright ŠAnne McCaffrey 1999- 2004, all rights reserved, and used by permission of the author.

The Dragonriders of PernŽ is Reg U.S. Pat & Tm. Office, by Anne McCaffrey, and may not be used or reproduced without permission of the author.